Only One Trash Game
The reason why you shouldn’t play it:
1. It’s a short Trash-Game.
You will regret it when you play it!
You will waste 30-45 minutes of your life.
Waste of time because of a speaking trashcan… wow…
2. It has a bad Story.
3. It was created by a stupid guy.
➥ Important data & Information:
- Recommended age: 12
- Playing time: 30-45 minutes
- Genre: Stupid Puzzle-Dance-Quiz-Fight-Singleplayer-TrashGame
♥ Likes: 1 (from Trashy)
- OS: Microsoft® Windows® 7/8/8.1/10 (32bit/64bit)
- Processor: Intel Core2 Duo or better
- Memory: 4 GB RAM
- Graphics: DirectX 9/OpenGL 4.1 capable GPU
- Storage: 300 MB available space
- Additional Notes: 1280×768 or better Display
About the Game
➥ About the bad Story: You wake up in a very ugly and strange room. There is a blue trashcan, a small piece of paper trash and a pointless button. There are four ways lead into the "darkness / nothingness". Here is the first puzzle to solve. To keep you awake and to keep the mood up there is a dance battle with Trashy Jackson. Than comes the relaxation, through a small quiz of our super great quiz master Trash Hawking. And now a rather disappointing and boring fight, followed by a terrific epic battle between you and Trashyroth! * Baaam ... Kapau ... Pufff ... awesome sound effects * And then? The sad end...
– Annoying text
– Small game with “Story”
– Mostly own graphic
– Horny music
– Awesome credits
– Own title screen
– Easter eggs
– Too many emotions!
– One event & one event page that regulates the complete game!
★ What is special about this game? ★ The COMPLETE game ONLY runs on one event, one event page, one switch, one variable, one plugin, one tileset ( B ) and one map! Of course, I have used alternatives to the switches and variables, e.g. Character stats (HP, MP, Level / XP, ...) & Gold system for alternate variables and states, names, skills,... for alternate switches. And then there are just a lot of "If, then, else". If you play it, I look forward to your negative reviews / Feedbacks!
There is a challenge called “One Map Game Challenge” where you can only use 10 events, switches, variables, … and only one map ( http://blog.rpgmakerweb.com/announcements/one-map-game-challenge/ ). I’ve thought a lot, but for Tetris, Pacman, Zombie Survivals, … you need more events, switches or variables. Possible would be tic-tac-toe and cookie-clicker, but way too “easy”. As a professional eventer I would like to do something difficult. With a friend I came up with an idea, which I have realized.
In order to make the challenge more difficult and interesting for me, I have made an even bigger restriction. ONLY one event, one event page, one variable, one switch, one plugin, one tileset (B) and one map.
General: Why do I do exactly THAT and why, this big restriction? I do THAT because I (and my friend) are simply stupid. 🙂
I’m a professional Eventer, but I want to learn more about the RPG maker MV to get better and possibly to become an Event-Master. 😀